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It’s a Druid’s World (of Warcraft)

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Hi everyone.  Back from out of town.  It was nice to see many of the WoW Insider folks appear to stick around for a while.

I’m going to start to work on another extended post straight-away.  Not sure if it will be an enchantment list by slot, or a feral druid build from the ground up, so if you’ve got an opinion, raise your hand quickly, before the weekend starts.

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April 26, 2007 - Posted by | World of Warcraft

13 Comments »

  1. There is alot of end game material for ferals here, but I’d almost like to see a progressing build/spec from the ground up. There aren’t many out there, especially with the new talents. In addition, it wasn’t too viable to level feral before some of the recent changes, so this might be a new resource.

    As I posted on my blog (which is going to be down for a few days), I respec’d to resto tonight. I’m thinking I may have to start posting resto stuff to complement your feral guides.

    Comment by Eilianna (Mal'Ganis) | April 27, 2007 | Reply

  2. I think a resto guide would be very helpful.

    I’ve used your bear and kitty guides to kit myself up for those 2 roles and am doing fairly well as a result. Although I still need to grind rep with CE to get Earthwarden.

    However, as I’m some form of feral/hybrid talent spec I’d appreciate ppl’s input on good druid healing kit. I enjoy the versatility the druid can offer and think that they shouldn’t just be contained to be either just dps or just tank. I think a good druid should be able to fulfil dps, tank and healer to a pretty good level.

    Here’s the talent spec I’m using atm:

    http://www.wowhead.com/?talent=zzZxGMsfrRezbZVxIzco

    Let me know what you guys think and whether anyone’s got any thoughts on good healing kit?

    Comment by Liraele | April 27, 2007 | Reply

  3. That’s my exact arena spec actually. However, I haven’t arena’d for a long time, so its been awhile since I’ve spec’d that way. The only thing I really miss with that spec is mangle dps, especially when I’m questing or solo pvp’ing. However, the survivability of having NS is unquestionably amazing.

    If I’m going to be instancing alot, especially heroics, I’ll drop Nurturing Instinct and one point in either Savage Fury or Shredding attacks in order to max out Thick Hide.

    As for gear, so far I’ve picked primarily feral quest rewards. However, now that I’m getting better ones from drops, I’m starting to pick up some better healing gear. I still need to replace some of my T2, and its getting done slowly. Don’t be afraid to wear cloth, especially if you are healing in raids. You won’t get hit that much and most of the time you can shift to bear and bash or cat and cower to get away from the mob.

    Comment by Eilianna (Mal'Ganis) | April 27, 2007 | Reply

  4. As for healing specs, I’m still trying out a few different ones. In Kara, I use mainly HoT’s and smaller heals. However, if I’m the main healer in a 5 man, its different.

    I really want to try out a more mana efficient Healing Touch spec, putting 33 points into Balance to get Dreamstate, Lunar Guidance, and Moonglow. We’ll see how that goes. I’ll lose Swiftmend (which hurts), all but one point in Rejuv Talents, and one point in Tranquil Spirit. I haven’t really done the math yet, so we’ll see how that goes. However, it isn’t very viable for raiding where I’ll be doing mostly support healing and HoTs.

    Comment by Eilianna (Mal'Ganis) | April 27, 2007 | Reply

  5. Welcome Back!

    As for a suggestion, you could do a Feral Leveling guide. I’ve seen many out there, but it wouldn’t hurt to either reference them at this site or create one of your own. Or you could do a healing guide that is geared towards raiding or pve in general. The reason that I make the distinction is that PVE in general is soloing, and 5 mans, while raiding is performing one’s role well in a raid environment. IE you sacrifice soloing for raid effiecency.

    I’ve done the raid healing specs. I’ve tried the full blown resto build and the HT Mana effiency build. Personnaly I prefer full blown resto build.

    ToL is great but in some situations it is not as useful. Druids are great at healing the entire raid but suffer when they are forced to heal a MT. Our heals are slow, and our most potent heal ( Healing Touch ) can’t be used in tree form. The other spells you are only getting partial benefit from them or are slower healing spells.
    Now if you use the Raid Mana Effiency build you are focusing on a Healing Touch build. You are attempting to maximize effiency and healing. That build is great for healing touch. Especially if you are downranking on your healing spells. The build is also great for soloing because you do pick up some of the balance dps spells.
    Important Talents for Healing that a must to have are Nature Swiftness & Swiftmend. 2 instant healing spells is great for dealing when the tank takes burst damage.

    Comment by Bruennor | April 27, 2007 | Reply

  6. I would love to see a feral druid guide. I’m lvl 28 currently and would appreciate any words of wisdom on how to proceed as feral spec.

    Comment by Gillir | April 27, 2007 | Reply

  7. As you level Gillir, I’d put all points into things relating to damage. It will help you level faster, and any points towards tanking won’t really mitigate that much more damage at your level.

    Comment by Eilianna (Mal'Ganis) | April 27, 2007 | Reply

  8. Something I’ve been wondering a lot lately is the benefit of +hit gear for druids. I understand the need for a rogue to have an enormous amount of +hit to make up for the off hand miss deduction. When looking at the Sustained Cat Dps Chart it really seems he puts a TON of weight on +hit, where I don’t think it’s really necessary for actual sustained damage. I now have about 170 hit and, looking at both of my meters, I’ve missed 14 swings in the past 3 days, and that includes grinding for cash every single night.
    The only time I stray from “The List” is for more dps gear over some of the hit gear he has at the top. For instance… I much prefer the Cleansed Fel Pauldrons over the Expedition Scout’s Epaulets. Both are quest rewards, but the Fel Pauldrons offer about 25 more attack power, without any hit.
    Just my opinion. If anyone knows anything at all about a minimum for +hit in kitty, I would love to hear it.

    Comment by Slipslappy (Icedown) | April 27, 2007 | Reply

  9. […] just a simple Bear, so here’s what I propose… So, a couple days ago I posted a message asking what you would like to hear about next – builds, enchantments, etc.  Since most of my […]

    Pingback by I'm just a simple Bear, so here's what I propose... « Adventures in Azeroth | April 28, 2007 | Reply

  10. Hey Slip – Big Red Kitty just answered your question:

    http://bigredkitty.blogspot.com/2007/04/brk-is-bang-on-baby.html

    Amanna

    Comment by Amanna | April 28, 2007 | Reply

  11. Thank you Amanna for linking me to BRK. I don’t go to that site much, even though my main is a hunter.
    I’d like to point something out that I have found during my extensive study of “The List”.
    He puts a LOT of weight on +hit, giving it a point system that calculates into his total “Kitty Points”. If you have reached your “Happy Spot” for +Hit then take a closer look at the list.
    For instance:

    I currently have:

    Expedition Scout’s Epaulets
    25 Agility,
    +24 Hit
    +50 AP
    217 Armor

    However, the shoulders available to Horde from their Kurenai equiv. faction @ revered:

    Talbuk Hide Spaulders
    +20 Agility
    +15 Hit
    +70 AP
    219 Armor

    These are much better for dps and will be available to alliance in the 2.1.0 content patch from Kurenai and they will be called Blackend Leather Spaulders.

    To summarize, don’t just work from the bottom up on the list, pay close attention to it and find what is truly best for you.

    Comment by Slipslappy (Icedown) | April 30, 2007 | Reply

  12. Also… Check out the difference between these two:

    Clefthoof Hide Leggings
    243 Armor
    +30 Strength
    +30 Agility
    +24 Stamina
    +17 Hit
    +18 Feral Weapon Skill
    (102AP)

    Shattrath Leggings
    243 Armor
    +35 Strength
    +25 Agility
    +27 Stamina
    +22 Feral Weapon Skill
    (109AP)

    Shat legs give you more AP, more Feral Weapon Skill, and more Stamina, with the loss of the +hit.

    Comment by Slipslappy (Icedown) | April 30, 2007 | Reply

  13. Good comments as always Slippy.

    I never intended my summarization of “the list” to be definitive. You should always think for yourself. I wanted to accomplish two objectives:

    1) Get a workable list for folks that just wanted good gear and didn’t want to think about it too much, and more importantly,
    2) Get people excited about Emmerald’s work so they would check it out for themselves. There’s lots of great gear on there and you’re right, what works for one may not work for another.

    Comment by Amanna | April 30, 2007 | Reply


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